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FICHA DE DIGIMON

Guilmon is a Reptile Digimon. It has an appearance like a dinosaur that still retains its youth. Although it is still a Rookie, its potential as a "Combat Species", something which all Digimon naturally possess, is very high, and it hides the ferocious personality of a carnivorous beast. The mark drawn on its abdomen is called the "Digital Hazard", which is inscribed on those that have the potential to cause massive damage to computer data. However, as long as this ability is used peacefully, it can probably become a being that protects the Digital World.

Forma RookieAtributo VirusElemento Fire

Digivolves

Gallantmon Line


Guilmon Icon → Growlmon Icon → WarGrowlmon Icon → Gallantmon Icon→ Gallantmon (Crimson Mode) Icon Burst Mode Gungnir
↓ Dukemon (Shin) Icon
Guilmon X Icon X-Antibody Icon X-Antibody Factor Guilmon → Growlmon X Icon X-Antibody Icon X-Antibody Factor Growlmon → WarGrowlmon X Icon X-Antibody Icon X-Antibody Factor WarGrowlmon → Gallantmon X Icon X-Antibody Icon X-Antibody Factor Gallantmon → MedievalGallantmon Icon X-Antibody Icon
ShadowMedievalGallantmon Icon X-Antibody Icon


ChaosGallantmon Line


Guilmon Icon → Growlmon Icon → WarGrowlmon Icon → ChaosGallantmon Icon → ChaosDukemon X Icon X-Antibody Icon X-Antibody Factor ChaosDukemon → ChaosMedievalGallantmon Icon X-Antibody Icon
Megidramon Icon Digital Hazard → Megidramon X Icon X-Antibody Icon X-Antibody Factor Megidramon ShadowMedievalGallantmon Icon X-Antibody Icon


Default Stats

Note: Approximate statistics with 140% size and level 120


Digimon Stats
Health Points 1227
Digi-Soul 589
Attack 254
Attack Speed 1.7
Critical Hit 20.67%
Hit Rate 515
Defense 37
Evade 3.00%


Attacks

Rock Breaker Fire attribute 2 seconds cooldown 6 DS consumed 2 skill points per upgrade seconds animation
Rushes into the opponent to cause damage.
FireBall Fire attribute 10 seconds cooldown 34 DS consumed 3 skill points per upgrade seconds animation
Opens mouth and shoots a flame red ball.


Note: Value Point gives you a rough sketch of best skill to max (Higher the better)


Attack per lvl Lv.1 Lv.10 Lv.15 Lv.20 Lv.25 Value Point
Rock Breaker 6 279 333 363 393 423 0.75
FireBall 8 1151 1223 1263 1303 1343 0.27
Attack Lv.1 Lv.2 Lv.3 Lv.4 Lv.5 Lv.6 Lv.7 Lv.8 Lv.9 Lv.10 Lv.11 Lv.12 Lv.13 Lv.14 Lv.15 Lv.16 Lv.17 Lv.18 Lv.19 Lv.20 Lv.21 Lv.22 Lv.23 Lv.24 Lv.25
Rock Breaker 279 285 291 297 303 309 315 321 327 333 339 345 351 357 363 369 375 381 387 393 399 405 411 417 423
FireBall 1151 1159 1167 1175 1183 1191 1199 1207 1215 1223 1231 1239 1247 1255 1263 1271 1279 1287 1295 1303 1311 1319 1327 1335 1343
Fuente inicial: DMW Wiki · copia archivada. Contenido de origen indicado como CC BY-SA 4.0. La comunidad Shibusen puede actualizar esta página.